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Once you become a priest you will want to check the stats and learn some spells. Your beag ioc spell, armachd and working up to beag dradh will be your most useful spells. It's best to add some wisdom early on so you gain more mana per level. I suggest speaking to all the mundanes, especially the Fae, Dark Wizard and Cian in Mileth. Check the Spells and Skills section for stat plans, if you plan to sub this is extremely important to get right.

 

You can join a faith as well as a Priest, you will be able to pray for experience. Check the Religion page for more information on how to join a faith. For giving Mass as a Priest of a faith, you can gain experience and ability points (if you are a bard).

 

One thing as a Priest as well, the altar in Mileth near the Inn you can drop items you find on the ground. You can gain small experience doing this, and a chance at the Mileth Altar Worshipper (#) legend mark too which usually gives you back a ring enchanted by one of the Gods. 

 

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Let’s not beat around the bush, this class is going to struggle to solo hunt as you will keep your strength at 3 and likely add no more. At insight 11 you can learn deo lamh which is a weak light attack which combined with a Cradh spell and beag pramh if you have it may help you kill some monsters. Asking older Aislings around Pravat Cave for blue tonics would help as they can restore your mana. You can also buy Beag Spiorad Deums from the mundane alchemist Cian in Mileth. These potions will restore a small amount of mana. 

 

I’d also visit the Blackstar Village and check out the low level daily quests. Some of these require easy to find items, or gems which you can polish with a rogue sibling (alternative character of yours), or just flowers you can find in different parts of Temuair.

 

Learning the Herbalism skill is recommended too as you can make potions, make Ancusa Ceir (turn in for Mother’s Love quest).

 

See the Herbalism page for more information on making potions for yourself. Check out which potions would be of use.

 

I suggest finding someone very early after insight 11 to complete the Heart of Moon/Fire quest with you. You can find the video on that in my quest section, this means you can cast Dia Naomh Aite on yourself and others at the Castle. Aite spells reduce the damage that monsters and spells will inflict on you. It is one of the most important ‘buff’ spells in the game.

 

As far as hunting goes, as a priest your function will be casting buff spells on you and your group members, and curse ‘Cradh’ spells on the monsters. You will be best hunting with a basher. Monk or Warrior. Even a rogue can hunt well with a priest, using poison traps and blind traps. 

 

Priest needs to learn how to ‘sync’ spells with party members. For example, cast armachd on yourself, then all your party members in an order. Then you will know when to cast it on them again once it runs. Your armachd will run, you armachd yourself, then theirs will run straight after yours. So on. This method is good for any buff spell. Similar to wizards need to learn how to sync fas on their group members when it is needed. 

 

Once you learn the beag pramh spell and beag puinsein, you can use those to help lower the health of beasts. Any spell hitting a pramhed monster will double the damage it receives. This could be of use if you two manned with a wizard, if you fail to find any bashers. The wizard can use techniques described in the wizard guide of the site.

Master

Your main function will be to cast ard cradh on things. If you mastered as a pure priest, you will have empowered your stave to give 0 line curses. 0 line ard cradh is the main reason anyone makes a pure priest.

 

You can now cast mor dion comhla on your comrades, to protect them. You’ve gained deo searg (if pure) and deo searg gar which are strong light attack spells.

 

You will be still doing the low level daily quests, but now you can complete the Mount Girigan daily quest which gives 150m exp for killing 20 deer or penguin, very easy to do. If you do the low level quests, keep the orange boxes for when you go bard to gain more ability points.

 

You will eventually max your stats and begin to work on your base health and mana. I’d advise doing so, like mana first to 25k, then your hp to 25k. So forth. I personally kept mine even. At about 100k mana get your hp to 150k.

Master
Bard

Bard

Once you become a Bard, your hunting tactics won’t change too much. You gain access to Dark Seal, Darker Seal and eventually Demise.


Demise is the strong curse in the game. That however, is very much end game. So until then, keep hunting in groups and once you build your bases up, you will be able to solo Nobis monsters by ‘spelling them’ and using deo searg. Deo searg can be used on the mantis in Shinewood as well. You can learn ard deo searg at higher ability and that is going to be your strongest killing spell until you reach ab 95 and can complete the Plamit quest chain.

Once you have completed Plamit, you gain access (after the missive quest and paying 3 gold bars) to Deception of Life and Demise. Deception of Life is a dark attack spell. It takes around 6k mana to cost, so you need a lot of base mana to use this. However, it can kill in many areas such as Andor, Shinewood (the beets, as you can use light on mantis), Plamit, Veltain Mines, all sorts really.

 

If you are a wizard/priest you will have mor fas nadur and demise. This would make soloing a bard class a lot easier. My main character is a wizard/priest/bard and able to solo hunt a lot of areas. 

 

Other spells gained are ard ioc comhla (once you get demise, forget darker seal and switch out for aic). Regeneration is great as well for helping regen health and mana. Counter attack bounces damage monsters do to you back at them. Once you’re venturing out on your own, you’ll get more of a feel for how to play your character. 

 

One big thing a bard gains at Ab 40 is a Wake Scroll trinket which can be purchased in Hwarone, for 1 gold bar. This will wake your group if they are pramhed. It's essential in some places like Andor, Water Dungeon and Plamit. 

 

Pure bards get a trinket at Ab 40 called Cursed Tunes,  which is basically ard cradh gar - this is will try to ard cradh all monsters on your screen. This can also be purchased for 1 gold bar in Hwarone. 

 

Pure bards also can learn different levels of cursed tunes - a spell that drains a percentage of bosses, this is really good for some bosses in the game.

Armour, Equipment and Weapons

Armours

  • Insight 1 -> Gorget Gown (f) (Mileth Tailor) or Cowl (m) (Mileth Tailor) or Oren Armoury.

  • Insight 11 -> Mystic Gown (f) or Galuchat Coat (m) (Jean inside Loures Castle) or Oren Armoury.

  • Insight 41 -> Elle (f) or Mantle (m) can be crafted by speaking to the attendant inside any Temple. You need to be a Respected Citizen (current or past) and have full labour. Otherwise, you can buy an Oren dyed one from Oren Armoury.

  • Insight 71 -> Dolman (f) or Hierophant (m) can be crafted by a priest who is a Respected Citizen by visiting the Fae in East Woods 15-1 with 1 Holy Kronos. This will require labour. An Oren version of each can be bought at the Oren Armoury.

  • Insight 97 - A Bansagart (f) or Dalmatica (m) armour can be crafted by doing Aisling of Talgonite/Mythril of Hybrasyl Quest. Visit the Quests 1-99 section and find those quests. If you aren't able to craft an armour, you can do the quest to enter the Oren Jungle Armoury and buy an Oren version from Violet.

If you are able to craft and want to dye an armour, see Dyeing Armour page.

To purchase Oren 97 armour, in Quest section, check Oren Armoury on how to get there.

Weapons

Weapons

  • Holy Diana - insight 19, best weapon as it'll make some spells 0line and reduce lines greatly. These drop in many difficult to hunt areas, may be best asking Aislings at Pravat Cave if they may have a spare stave.

  • There are other Holy staves, however Diana is the only relevant one for you. 

  • Holy Appollo and Holy Kronos may be useful for shortening Aite spells until you master/become bard and have access to a Stave which makes everything 1 line. 

Equipment

Equipment

  • Up until insight 30, you are just going to wear elemental belts. Once you hit 30, you will be able to wear a standard Light belt (masters drop them on the floor in Mileth and Pravat Cave). If you are lucky enough to have a Dark belt drop inside the Loures Maze (aite quest) that will afford good protection. 1-99 Light is fine as areas you are hunting in are elemental, not dark attack.

  • Rings, use the little ones from tutorial, switch to Emerald Rings at insight 11. Then to Jade Rings at insight 16. If you can get Sapphire Rings from Beal Na Carraige later on, awesome. If not you can keep Jade Rings up until you master.

  • Greaves and gauntlets, I'd advise some plain leather and you can use Enchantment to make them magic possibly. See Tasks. If you can buy Leather gemstone gauntlets from Medenia these will add some useful stats, but honestly a pair of Magic leather gauntlets would see you through to insight 99 when you can wear Scurvy(500 hp)/Amorphous(1k mp) gaunts from Loures Canals, need an older Aisling to try get these for you or buy them if you can.

  • Boots, again plain blue boots. Once you hit Insight 41 you will need some Silk Boots (+8 dex) (from Chests in Medenia), can ask older Aislings around Pravat Cave for spare pairs. Peace boots adding 2 int 1 wis may be a good choice as well, these can be bought in Loures market and easier to obtain than Silk boots.

  • Earrings, you can stick with Coral earrings at insight 8 as they 2 int. No other earrings will add much else, but if you can get Andor Enchanted Earrings at insight 71 (they add 500 mp, 1 int/wis/con and 10 regen) would be worth it I think.

  • You can look around the website to check out to optimise your gear as you level up.

  • Same as for when you master, and go Medenian path.

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