top of page

Hunting Areas and Tactics

If you want an easy hunt with others, Shinewood 36+ box group is the way.

Not as good experience as it used to be, but still fairly decent for a bunch of yous to sit for a while.

Having someone who knows how to lure the monsters, as well as surviving them is essential.

So I've thrown both these videos in!

So this is the area Tavaly when it opened.

Not ideal for a summoner as those are pramhed quite a lot.

The basher type need to be bashed, spells aren't too useful on

them.

The summoner type mob however can be hof'd so a Karura druid is still useful here if they have top tiert skills and spells.

 

Archers and Gladiators are fantastic as well.
 

Good old Chtonic Remains.

Old 5man group of two bashers, one priest, one wizard and a rogue.

Or simply a caster and a basher duo early masters.

Any combo goes here, they'll die to spells or strong bashing skills with a curse and fas spell.

Poison and suain are the deadly spells here.

 

Here is me with some others hunting the lowert parts of Chaos.

Suain, pramh and eventually crasher are deadly spells here.

Make sure you're strong, not recommended for new masters or base health players.

 

By far my favourite hunting spot for my Priest/Rogue Archer or my Priest/Wizard Summoner.

A priz and archer with curse/fas/star arrow is the best combo here.

Will die to hail of feathers, blinds work best but at higher health you can simply walk, cast and kill without the need to blind.

 

© Claudine MacAmhlaigh 2020 & 2021(Sinead Esther McCauley)

bottom of page